Directory where the rendered animation will be saved.In the Output Properties panel, you can set the following: By default, it’s set to auto-detect but can be changed to a fixed number, which allows you to manually select how many threads Blender will employ during rendering. It detects the number of CPU threads (virtual CPU cores) your workstation has and how many to use for rendering. There, you will find the Threads Mode setting. Switching engines can drastically alter the lighting setup of your scene.Ĭhanging the settings in the Performance subsection will help you with the rendering process. Tip: Pay close attention to the engine you choose when setting up the lighting in your project. When you’re finished with your project and ready to render, switch to the Render Properties subsection and select your rendering engine (Cycles, Eevee, or third-party engine). Preparing to Render an Animation in Blender Converting Rendered Images into a Movie File.Rendering an Animation as an Image Sequence.Preparing to Render an Animation in Blender.
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